![]() The first area in the demo includes some bear traps hidden along paths or in the grass. In some cases, you don’t even have to get creative. There are a few neat tricks to cheesing/making combat easier in Mortal Shell if you get creative. There are a few tricks to fighting enemies with a lot less risk of getting hurt. Then, re-enter and you won’t be poisoned. ![]() Side Tip: The first time you’re knocked out of your shell, if it’s glowing green from poison, you can wait for the poison to go away. Depending on your Shell, it’s not too difficult to run past enemies and get your body back. As explained further in Tip 10, Tar is important for purchasing items and upgrading. This is why it’s important to recover your shell from each failed run. If you get wiped to a checkpoint before recovering this Shell, you’ll lose your Tar from that life. Then, a new Shell will similarly be left behind with your Tar currency. Doing so will completely heal you, but your next death will reset you to a checkpoint. This drops you to an extremely low health bar where you can re-enter your Shell nearby. The first time you die in Mortal Shell per life, you’ll get kicked out of your Shell. It’s important to return to your body to not lose any Tar if you die again. Players leave a shell behind with their currency when they die. And if you want to know more about upgrading your Shell or weapons / leveling up your character, take a look at Tip 10. If you can’t find Tiel and the Hammer and Chisel weapon, take a look at our quick guide here showing their location. Unlike Harros, it’s much easier to stun lock certain enemies by comboing multiple attacks. This makes it easier to dodge around enemies and attack for long periods of time. ![]() Personally, I prefer Tiel with the Hammer and Chisel for both its speed and large stamina bar. The Hammer and Chisel weapon nearby provides an extremely quick fighting style. It has a lighter style with less health and a large stamina bar, as shown in the screenshot above. Tiel, the Acolyte – This Shell is acquirable in the second zone. Larger health bar than others, but less stamina as a result. Harros, the Vassal – This is the first Shell players start with that has a more balanced style, despite a slow starting weapon. The two Shells available in the demo are: These decide your health, stamina, and a little more as well it appears. Mortal Shell revolves around classes or archetypes known as Shells that the main character wears. The demo has two Shells available to players that adjust both your health and stamina bar. We have a more thorough guide on parrying here with the recent release of Mortal Shell. Otherwise, two Resolve bars can be used for a weapon ability if you have one. If you parry an enemy, you can use an Empowered Riposte to attack back and heal about half your health. This is gained from attacking but goes down over time if you don’t fill a complete bar. Resolve is a resource shown above your health bar at the bottom left corner in chunks/bars. If you successfully parry an attack, you’ll get an opportunity to attack back for some damage or health if you have enough “Resolve”. While the tutorial briefly mentions parrying, it doesn’t give a great understanding of how it works. Parrying in Mortal Shell is a great way to get health or block an incoming attack. This is so your character has time to respond to their attack. So watch their attack and parry a little in advance. You have to parry before an enemy hits you, not when they do. If you’re struggling to parry, here’s what you need to know. ![]() Tip 2 – How to Parry Enemy Attacksīlocking an enemy’s attack with a parry and then following up with a riposte is powerful. Dodges and attacks are what use up the majority of your stamina. Otherwise, you’ll become sluggish and get caught off-guard. Always be aware of how much stamina you’re using by watching the yellow bar at the bottom left corner. Tip 4 goes over how certain Shells have varying amounts of it. One of the more difficult mechanics of Mortal Shell is managing your stamina. Whereas with a dodge, you can’t immediately get out of a started attack. Once you activate Harden, your skin immediately hardens. It doesn’t matter if you’re attacking, rolling, midair, etc. One of the best features of Harden is you can use it any time regardless of what you’re doing. This can create an opening to attack or reposition. Fortunately, Harden will stagger certain enemies when they hit you. This is why it’s important to use a good combination of Harden and dodges, so you can still roll out of the way. However, it will only block one attack which leaves you vulnerable to combos. The Harden ability lets you harden your skin and block any incoming attack. The Mortal Shell tutorials explain how to use Harden and dodges quite well, but it’s still important to reinforce their importance. Using both the harden ability and dodges are a great way to defend against multiple attacks.
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